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AI Insights · Timothy · April 2022

Top 5 Planes Games on Unified Platform in Russia, Q1 2022

In Q1 2022, the top 5 planes games in Russia showed diverse trends in downloads, revenue, and active users. Here's a performance overview from Sensor Tower.

Top 5 Planes Games on Unified Platform in Russia, Q1 2022

In Q1 2022, the top 5 planes games on a unified platform in Russia showed varied performance trends in terms of weekly downloads, revenue, and active users, according to data from Sensor Tower.

1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. experienced a significant decline in weekly revenue, starting at approximately $3K at the beginning of January and dropping to around $392 by the end of March. Weekly downloads peaked at 71K in the last week of February but fell to about 10K by the end of the quarter. Active users mirrored this trend, starting at 160K and peaking at 225K before declining to around 87K.

Go Plane from Voodoo saw a sharp increase in downloads mid-quarter, reaching 127K in the last week of February, before declining to around 20K by the end of March. Active users followed a similar pattern, peaking at 145K in the same week and ending the quarter at about 103K. Weekly revenue remained minimal, fluctuating between $1 and $7.

Flight Pilot Simulator 3D! by Wildlife Studios showed steady weekly downloads, starting at 21K and ending at 25K. Active users also remained consistent, peaking at around 97K in late March. Revenue saw a slight fluctuation, peaking at $228 in mid-January and dropping to around $41 by the end of the quarter.

Crazy Plane Landing from BoomBit, Inc. started the quarter with around 26K downloads, peaking at 46K in late January before dropping sharply to around 169 by the end of March. Active users followed this trend, starting at 43K and peaking at 69K before declining to around 5K. Revenue fluctuated, peaking at $213 at the start and ending at about $53.

Warplanes: WW2 Dogfight by Teresa Dymek showed a steady increase in weekly downloads, peaking at 25K in late February before settling at around 16K by the end of March. Active users increased from 16K to 43K in late February and then stabilized around 33K. Weekly revenue saw minor fluctuations, peaking at $239 in mid-February and ending the quarter at around $31.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022